Wednesday, November 09, 2011

Automatically create Eclipse projects for your Scala projects using sbt

In my previous post, I described the bare minimum you need to know to get started using sbt.  In this post, I will describe how sbt can be used to automatically create the .project and .classpath files you need to create for loading your project into the Eclipse IDE. Using sbt to create your Eclipse project files ensures that they are always in sync with your build definition. And of course, it saves a lot of the clicks or key strokes need to manually specify classpaths in Eclipse.

Step 1
Install the Eclipse plugin for Scala, if you don't already have it installed.
Step 2
Add the following lines to myproject/project/plugins/build.sbt. This tells sbt that you want to use the sbteclipse plugin. Note that this build.sbt is different from the build.sbt at the top level of your project, i.e. in myproject/ directory.
resolvers += Classpaths.typesafeResolver

addSbtPlugin("com.typesafe.sbteclipse" % "sbteclipse" % "1.4.0")
Step 3
From the myproject/ directory, type
sbt "eclipse create-src"
This step will create the .project and .classpath files required by Eclipse inside the myproject/ directory.
Step 4
Import the project into Eclipse. Following the menu File > Import > General > Existing Projects into Workspace and browse to myproject

Tuesday, November 08, 2011

Quick Start to using Scala Simple Build Tool (sbt)

After you finish a basic Hello World program in Scala, and want to start your first real Scala project, you will need to choose a build tool.  While you can use tools like ant or maven, Simple Build Tool (sbt in short) is a very popular option among Scala programmers.  In this post, I describe the bare minimum you need to know to quickly get started on using sbt.

Step 1: Install sbt
On a Mac it is as simple as 
sudo port install sbt
or, if you are using homebrew,
brew install sbt
For other operating systems, please see the official Getting Started Setup page.

Step 2: Create your project's directory structure
myproject/
    src/
        main/
            scala/
            java/
            resources/
        test/
            scala/
            java/
            resources/
myproject is your project's top-level directory. resources contain non-code files that are packaged up together with your project, like image or data files.

Step 3: Start writing your project's code
Let's just use a Hello World program.  Create myproject/src/main/scala/HelloWorld.scala that contains the following code:
import org.slf4j._

object HelloWorld {
    def main(args: Array[String]) = {
        val logger:Logger = LoggerFactory.getLogger("MyLogger");
        logger.info("Hello World");
    }
}
We use the slf4j logging library instead of a simple println in order to demonstrate how external dependencies are specified in sbt.

Step 4: Create a build definition file
Put the following lines in myproject/build.sbt. Note that the blank lines below ARE absolutely necessary.
name := "Hello World"

version := "1.0"

scalaVersion := "2.9.1"

libraryDependencies ++= Seq(
  "org.slf4j" % "slf4j-api" % "1.6.4",
  "org.slf4j" % "slf4j-simple" % "1.6.4"
)
The libraryDependencies setting specifies the managed dependencies, i.e., the dependencies which are automatically downloaded for you from the Maven repositories. A dependency is specified as groupId % artifactId % revision. Conventions for groupId, artifactId and revision are discussed at http://maven.apache.org/guides/mini/guide-naming-conventions.html. The automatically downloaded dependencies are usually stored in ~/.ivy2/cache.

You don't have to use maven if you don't want to. Instead you can use unmanaged dependencies. Just put the appropriate jars in myproject/lib, and don't specify them in the libraryDependencies setting.

Step 5: Compile, run and package your program
cd myproject
sbt run
The first time you run sbt, it will download all the dependencies (sometimes including the scala version specified in the scalaVersion setting). This means that it will take some time. Subsequent runs will be much faster.

If you just want to compile,  type:
sbt compile
You can set up sbt to automatically compile your program as soon as any source file changes.  To do so, type:
sbt ~compile
Continuous compilation is a great time-saver.

To package your program for distribution as a jar, type:
sbt package
A jar containing all your compiled classes and resources from myproject/src/main/resources will be found in myproject/target/scala-YOUR_SCALA_VERSION_HERE. Note that dependencies are NOT included in the jar. To include all dependencies into the output jar, you will need to use the assembly plugin. See the next step for pointers to info about plugins.

Step 6: Read the official Getting Started Guide
This post only aims to get you quickly started on sbt.  There are tons of features it does not cover -- multiple projects and plugins, just to name two very important ones.  To learn how to use these features and to understand the fundamental principles behind sbt (which is in fact just a Scala Domain Specific Language), please read the Official Getting Started Guide.  It is long and sometimes too deep, but very useful indeed.

Sunday, July 10, 2011

JQueryMobile app with Facebook integration and a Ruby on Rails backend

I am currently playing around with mobile app development.  I want to develop a mobile app that:

  1. Works across multiple devices (iPhone, Android, etc)
  2. Integrates with Facebook
  3. Has a Ruby on Rails backend to store app-specific data
I have implemented a toy jQueryMobile app to demonstrate the implementation of the above requirements. The toy app simply asks you to login with your Facebook credentials and lists your friends.  You can try it out by visiting http://jqmfbror.heroku.com using your mobile or desktop web browser.  The full source code for app is available at https://github.com/dilip/jqmfbror.

Facebook authentication happens at the Ruby on Rails backend using the Omniauth gem.  This means that the backend can uniquely identify repeat visitors and associate app-specific data with them.  The backend can use the Facebook access token generated on login to retrieve the user's Facebook data, and pass it on for display on the frontend.  Alternatively, the backend can simply pass the Facebook access token to the frontend, which then uses JSONP to retrieve the user's Facebook data.  The latter approach is more efficient as it decreases the load on the backend.  The toy app uses this approach.  

The app also uses MongoDb (instead of mysql) and Heroku (for super-easy hosting of Ruby on Rails applications).